Saload is a unity asset to save and load data efficiently into games.

Why use Saload?

  • Security of game data: Save Game data securely into binary file which is harder to read and spoof.
  • Dealing with big Chunks of data: Deal with big chunk of data easily by wrapping all data into a class and saving its state, also data can be easily loaded into that class object.
  • Easy to use: Easily save and load data by its key. Also it is easy to use with custom classes of data.
  • Track: Easily track which keys have been saved yet.

(note: To be able to track the saved custom created objects use .saload extension to the binary file name while saving data.)

Created with

  1. Unity 2019 (Game Engine)
  2. C#